Common skill (Common Passives) (increased attack and defense-related power) P.Atk. - Max +99
Lv.1/+22
Lv.2/+20
Lv.3/+18
Lv.4/+15
Lv.5/+14
Lv.6/+10
M.Atk. - Max +48
Lv.1/+11
Lv.2/+9
Lv.3/+9
Lv.4/+8
Lv.5/+6
Lv.6/+5
P.Def. - Max +53
Lv.1/+9
Lv.2/+9
Lv.3/+8
Lv.4/+9
Lv.5/+9
Lv.6/+9
M.Def - Max +91
Lv.1/+15
Lv.2/+15
Lv.3/+15
Lv.4/+16
Lv.5/+18
Lv.6/+12
Common 2nd stage skill (Enhanced Passives) (increased attack, defense power, physical critical chance, and magic casting speed)
P.Atk +27~60
M.Atk +29
P.Def +29
M.Def +50
Critical Rate +30
Casting Speed +11
Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
Greater CP Boost = +738 CP
Resist Debuff = +5% Paralysis, Hold, Sleep, Shock, Cancel
Trigger Skills: Chance Haste = +33% Attack Speed for 15s
Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
Long Shot = +100 Range
Boost Evasion = +4 Evasion
Trigger Skills: Chance Boost Critical = +33% Crit Rate for 15s
Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
Greater HP Boost = +6% HP (+295 HP)
Resist Critical Damage = -5% Critical Damage
Trigger Skills: Counter Boost M.Def./P.Def. = +20~30% M.Def./P.Def. for 15s
Summoner: Warlock, Elemental Summoner, Phantom Summoner
Boost HP/MP = +3% Max HP/MP (+147 HP/+74 MP)
Resist Elements = +5 Elemental Atribute (Fire, Water, Wind, Earth)
Trigger Skills: Counter Boost Casting Speed/Power = +10~15% Casting Speed/M.Atk or Attack Speed/P.Atk for 15s
Wizard (Nuker): Sorcerer, Necromancer, Spellsinger, Spellhowler
Boost M.Def. = +20 M.Def.
Boost Recharge Rate = +6% MP Recharge (+20 MP)
Trigger Skills: Counter Mana Vampire = +17 MP
Healer: Bishop, Elven Elder, Shillien Elder
Increase Self Healing = +19 HP
Resist Divine Elements = +5 Divine Atribute (Dark, Divine)
Trigger Skills: Counter Self Heal = +183 HP
Enchanter (Buffer): Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
Greater MP Boost = +5% MP (+148 MP)
Boost MP Regeneration = +1 MP
Trigger Skills: Counter Invulnerability = Lesser Celestial Shield for 5s (No HP/CP/MP dmg, but debuffs still play).
*Chance skills work when you hit target, 2-3% chance.
*Counter skills work, when you get hit, 3-5% chance.